You build a railroad between industries with your friends then you drive trains to supply those industries. This is a first person transport fever type game. I can kind of understand that, but this is a multiplayer game! Give firemen something to do! While realism is a valid concern for driving away players. There is no pressure management, no way to visually tell if the fire needs tending, and no way to dump water or steam. You either have water in the train or you don’t. However in the name of accessibility train functions are paired down. What about the simulation aspect? The physics are nailed! The cars and trains act the way you expect them too and what happens in the world while driving makes sense. Rail Routeīy or coordinating with a team of players to lay a line out to a new factory is a day dream train simmers have had since the early days of “Trainz” or “Microsoft Train Simulator. The dream of rolling down a steep mountain curve and stopping at a junction to let another player driven train go. The ability to actually lay tracks, to modify the world from the first person perspective is something that “Derail Valley” certainly doesn’t offer as well and is the main selling point of the game… Adding on a planned up to 64 people in a server is really a cherry on top of the cake move.
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Simulation wise however they have a long way to go if they want to compete.
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The vehicles in game are well detailed, and have excellent physics, beating out “Derail Valley” easily. This gives a unique feel to the game, really putting the player into the feel of the world and actually running a locomotive. No god view, no snapping from point to point. The player exists as it’s own entity, not tied down to a single point or train in the world and unable to see the world from any position other than their own. “Railroads -Online-!” goes for a first person perspective. If you drive the train, you are locked into a single position in the cab. Most train simulation games work on the over head layout concept, if you can build tracks, you build from an over head god view of terrain.
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Suited for arcade- and simulator friends alike! “Railroads -Online-!” and “Derail Valley” are in a sub genre of train sims that contain very few of their ilk.
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Railroads Online uses the advanced UnrealEngine physics system to achieve a very realistic railroading experience.